Game Development

Results: 19

Game Development

Auni Kitchen: Building a Mobile Cooking Game from Bishkek to Google Playaunimeda
Game Development

Auni Kitchen: Building a Mobile Cooking Game from Bishkek to Google Play

How Aunimeda developed Auni Kitchen β€” a casual cooking mobile game published on Google Play. From game design to Unity development, monetization strategy, and lessons from a Bishkek-based studio going global.

May 23, 2026Read β†’
Kitty Girlfriend: How We Built a Casual Mobile Game from Bishkek to Google Playaunimeda
Game Development

Kitty Girlfriend: How We Built a Casual Mobile Game from Bishkek to Google Play

A behind-the-scenes look at how Aunimeda developed Kitty Girlfriend β€” a casual mobile game published on Google Play. Unity engine, art direction, ad monetization, and lessons learned from a Bishkek game studio.

May 23, 2026Read β†’
How to Develop a Mobile Game in 2026: From Idea to App Storeaunimeda
Game Development

How to Develop a Mobile Game in 2026: From Idea to App Store

Unity vs Unreal, monetization models, porting to iOS and Android, App Store submission - everything you need to know to take a mobile game from concept to launch in 2026.

April 30, 2026Read β†’
WebGPU: The Era of Compute Shaders and GPGPU on the Web (2024)aunimeda
Game Development

WebGPU: The Era of Compute Shaders and GPGPU on the Web (2024)

WebGL served us well, but it's time for the next level. WebGPU brings raw GPU power and compute shaders to the browser in 2024.

April 20, 2024Read β†’
WebGL Shaders: GPU-Accelerated Particle Systems (2016)aunimeda
Game Development

WebGL Shaders: GPU-Accelerated Particle Systems (2016)

Stop pushing individual vertices from the CPU. In 2016, we're offloading everything to the GPU using transform feedback and custom GLSL shaders.

August 12, 2016Read β†’
Angry Birds: The Physics Engine That Conquered the Worldaunimeda
Game Development

Angry Birds: The Physics Engine That Conquered the World

Rovio has released Angry Birds for the iPhone. It's a simple physics game, but it's proving that mobile is the new frontier for gaming.

December 10, 2009Read β†’
Minecraft Classic: The Infinite Voxel Worldaunimeda
Game Development

Minecraft Classic: The Infinite Voxel World

Markus 'Notch' Persson has released a prototype of 'Minecraft.' It's a world made of blocks, and the possibilities already feel infinite.

May 17, 2009Read β†’
The Xbox 360: High Definition and the Modern Live Experienceaunimeda
Game Development

The Xbox 360: High Definition and the Modern Live Experience

The next generation is here. The Xbox 360 isn't just a console; it's a high-definition multimedia hub that makes 'Xbox Live' the center of the experience.

November 22, 2005Read β†’
Unity 1.0: Democratizing 3D for Everyoneaunimeda
Game Development

Unity 1.0: Democratizing 3D for Everyone

Unity has arrived, and it's bringing professional-grade 3D game development to the Mac. Is this the end of the expensive, proprietary engine era?

June 8, 2005Read β†’
ActionScript 1.0: Building Dynamic Interactivity in Flash 6 (2002)aunimeda
Game Development

ActionScript 1.0: Building Dynamic Interactivity in Flash 6 (2002)

Flash MX is here, and with it comes the power of ActionScript 1.0. We're moving beyond simple timelines into real object-oriented prototyping.

June 20, 2002Read β†’
The Xbox: Direct X in a Boxaunimeda
Game Development

The Xbox: Direct X in a Box

Microsoft's first game console is essentially a PC in a black box. With a Pentium III and a powerful NVIDIA GPU, it's a technical powerhouse.

November 15, 2001Read β†’
The GeForce 3: Programmable Shaders and the Birth of Modern Graphicsaunimeda
Game Development

The GeForce 3: Programmable Shaders and the Birth of Modern Graphics

The fixed-function pipeline is dead. With the GeForce 3, NVIDIA is giving developers the power to write programs that run directly on the GPU.

February 27, 2001Read β†’