Android Game Development Studio
We build and publish Android games on Google Play โ from casual hyper-casual to story-driven adventures. Unity & Godot, full monetization setup, ASO-optimized listings.
Our Published Android Games
All available on Google Play โ real projects, real users
What We Offer
2D Android Games
Casual, puzzle, platformer, and runner games optimized for all Android screen sizes
3D Android Games
Full 3D experiences โ action, RPG, simulation using Unity or Unreal Engine
Multiplayer Games
Real-time PvP and co-op games with server infrastructure, matchmaking, and leaderboards
Monetization
In-app purchases, rewarded ads (AdMob), subscriptions โ integrated and optimized
Google Play Publishing
Store listing, screenshots, ASO optimization, ratings & reviews management
Updates & Support
Post-launch content updates, bug fixes, OS compatibility, A/B testing
Android Tech Stack
Pricing
All plans include Google Play publishing and 30 days of post-launch support
Hyper-Casual
- โ2D game ยท Unity/Godot
- โUp to 10 levels
- โAdMob integration
- โGoogle Play publish
Casual / Mid-Core
- โ30+ levels
- โIn-app purchases
- โAchievements & cloud saves
- โAnalytics dashboard
Advanced / Multiplayer
- โReal-time multiplayer
- โServer infrastructure
- โAdvanced monetization
- โMarketing integrations
Frequently Asked Questions
How much does Android game development cost?
Android game development starts from $2,000 for a hyper-casual game (4โ6 weeks) and $5,000 for a casual/mid-core game with in-app purchases, leaderboards, and 30+ levels. Advanced multiplayer games start from $12,000. The final price depends on game complexity, art style, server requirements, and monetization model. We provide a free detailed estimate.
What engine do you use for Android games โ Unity or Godot?
We use Unity for most Android projects โ it offers the best tooling for monetization (AdMob, in-app purchases), analytics (Firebase), multiplayer (Photon), and cross-platform support. Godot 4 is used for lightweight 2D games where a smaller app size is important. Both engines produce native Android APKs fully compatible with all Android versions from 7.0+.
How is a game submitted and published on Google Play?
We handle the complete Google Play publishing process: creating a developer account (if you don't have one), setting up the app listing with localized descriptions, uploading screenshots and feature graphics, configuring content rating, setting pricing and availability by country, and submitting for review. Google Play review typically takes 1โ3 days. We respond to any policy feedback to ensure fast approval.
What are the best ways to monetize an Android game?
The most effective Android monetization strategies are: rewarded video ads (AdMob) which yield high eCPM without hurting retention, in-app purchases for cosmetics or game currency, and battle passes or seasonal subscriptions for mid-core games. We design the monetization flow during the concept phase to ensure it feels natural and maximizes LTV without frustrating players.
Can you publish the same game on both Android and iOS?
Yes โ using Unity or Godot we build a single codebase that targets both platforms. Platform-specific integrations (AdMob & Google Play Games for Android, StoreKit & Game Center for iOS) are added as separate modules. Cross-platform development saves 30โ40% vs building native versions separately, and both store versions are maintained from one codebase going forward.
Also developing for iPhone & iPad?
๐ See iOS Game Development โHave a Game Idea?
Share your concept and we'll estimate timeline, budget, and tech stack โ free consultation.